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Garden story wiki
Garden story wiki












garden story wiki

The nutrition type used by the currently growing crop will regenerate even slower then the two not actively used, and effectively wont replenish at all, as the currently growing crop reduces it with every growth tick. The rate of nutrient replenishment is slower if a crop is growing on it and faster when left fallow - meaning no crop growing.

garden story wiki

Nutrients in farmland slowly replenish over time and return to the maximum level per soil type, for instance medium fertility will only regain nutrients to original levels.

garden story wiki

The amount of the nutrient required per growth stage is determined by dividing the Nutrient Consumption by the number of growth stages. The required nutrient, K, P, or N, is the nutrient that will be consumed, reducing the concentration of that nutrient in the farmland. When crops advance from one growth stage to the next, they consume nutrients from the farmland on which they are planted. Each crop has different total growth speed, which is shown by the number of growth days. Some crops require higher values of nutrients than others, as shown in the table below. Each crop consumes one of these nutrients. Soil NutrientsĪll soil, dirt, dry or moist farmland, has 3 nutrient levels, N, P, and K. farmland created directly above the surface of a lake will not stay moist from the water below it).įarmland blocks cannot be picked up and replaced once converted. Farmland does not absorb moisture from water in a vertical direction (i.e. Thus, farmland immediately next to a water block will be granted 75% moisture, two blocks away will be granted 50% moisture, and 3 blocks away will be granted 25% moisture. The moisture bonus provided by nearby water is reduced by 25% for each 1 block that the farmland is distant from the water. Nearby water provides moisture to horizontally adjacent farmland within 3 blocks, including along the diagonal. More specifically, reducing the total hours needed for a crop to grow to the next stage by up to two hours of in-game time, if at 100% moisture. Moisture levels above 50% gives a bonus to growth speed. Other solutions for creating moist farmland include daily watering using a watering can, or relying on rain in a rainy area. If the farmland is within 3 blocks of a water source block, it will be converted from dry to moist farmland. Using a hoe + right mouse button on a soil block creates dry farmland. Each block of high-fertility soil is created by sealing 64 rot in a barrel for 20 days, then combining 8 of the resulting compost in the crafting grid around a block of medium-fertility soil to create one block of high-fertility soil. This dirt is an alternative farming option if terra preta cannot be located. High-fertility soil is a player generated soil type with nutrient levels of 65%. Soil retains its fertility levels when blocks are gathered and placed elsewhere, so a good farming strategy is to hunt soil with high nutrient levels and bring it home. Soil and Farmland Naturally Generated Soilįour types of naturally occurring soil exist in the world at different fertility rates: barren 5%, low 25%, medium 50%, and ultra-high called terra preta 80%. The wild crops will grow and will drop seeds, but never any produce. Bell peppers are not implemented as of 1.16.4.Seeds can also be found in seed and farming loot vessels located in ruins - some crops can only be acquired this way. It is recommended to harvest all wild crops, regardless of growth stage, when out on a long journey, if the player foresees that they will not come the same way again.

garden story wiki

However, they will also revert back to growth stage 1 after fully grown, if they are not harvested before the next growth tick. Wild crops will grow, even when the chunks are not loaded, and their growth is not influenced by temperatures. Wild crops that are not mature do not always drop seeds when broken. Breaking these crops is essential for gathering seeds to plant crops. Wild crops are created during world generation and can be found all over the world in different climatic regions. A specialized tool, the hoe is required to convert soil into farmland. To begin farming, a player needs good soil and seeds to plant crops.














Garden story wiki